Daniel Spikol

  • Senior Lecturer
  • daniel.spikol@mau.se

Associate Professor of Computer Science

Spikol’s main research interests are in the design and development of mobile and ubiquitous environments that explore different modes of collaboration that foster formal and informal inquiry-based learning, play and exploration. Spikol is interested in expanding the role of design to support understanding how people can navigate across physical and virtual spaces in active and creative ways.

IoTaP at Malmö university


These publications are authored or co-authored by Daniel Spikol.
Publications are gathered from Malmö University publication service (DiVA).

Title Type Issued
MBOX : Designing a Flexible IoT Multimodal Learning… paper-conference 2021
Governmental Response to the COVID-19 Pandemic : A… paper-conference 2021
IoT '20 Companion: 10th International Conference on the… book 2020
Modelling Collaborative Problem-solving Competence with Transparent Learning Analytics… paper-conference 2020
Round or rectangular tables for collaborative problem solving?… article-journal 2020
2nd Crossmmla : Multimodal learning analytics across physical… book 2018
Forskarnas galleri #5 : People have the power:… book 2018
Guest Editorial : Trends and Research Issues of… article-journal 2018
Physical computing with plug-and-play toolkits : Key recommendations… article-journal 2018
Supervised machine learning in multimodal learning analytics for… article-journal 2018
How Do We Unleash AIEd at Scale to… paper-conference 2017
Tracing physical movement during practice-based learning through Multimodal… paper-conference 2017
Technologies designed and developed in PELARS project :… paper-conference 2017
Kunskapsbaserad teknik för kompetensutveckling i byggsektorn : en… report 2017
Using Multimodal Learning Analytics to Identify Aspects of… paper-conference 2017
Estimation of Success in Collaborative Learning Based on… paper-conference 2017
Diagnosing collaboration in practice-based learning : Equality and… paper-conference 2017
Designing Spaces for Collaboration in Practice-Based Learning paper-conference 2017
Current and Future Multimodal Learning Analytics Data Challenges paper-conference 2017
Emerging Design : Transforming the STEAM Learning Landscape… article-journal 2017
Supporting STEM knowledge and skills in engineering education… paper-conference 2016
The Design of Learning chapter 2016
Talkoo : A new paradigm for physical computing… paper-conference 2016
The Learning Activity Design Framework to Support Mobile… article-journal 2016
Prototyping Feedback for Technology Enhanced Learning article-journal 2016
Exploring the interplay between human and machine annotated… paper-conference 2016
Data collection and processing for a multimodal learning… paper-conference 2016
An analysis framework for collaborative problem solving in… paper-conference 2016
A Learning Analytics Framework for Practice-Based Learning paper-conference 2015
Creating innovation : reflecting on the MEDEA studio… article-journal 2015
CSCL Opportunities with Digital Fabrication through Learning Analytics paper-conference 2015
Design Strategies for developing a Visual Platform for… paper-conference 2015
Learning Analytics for Project Based and Experiential Learning… paper-conference 2015
Toward an Adaptive and Adaptable Architecture to Support… chapter 2015
Exploring Teachers’ perspectives on the use of Mobile… paper-conference 2014
Purposeful Learning Across Collaborative Educational Spaces paper-conference 2014
Mobile devices as support rather than distraction for… chapter 2013
Nationell implementeringsplan för IKT i matematikundervisningen article-journal 2013
Investigating how to design interactive learning environments to… paper-conference 2012