Design Strategies for developing a Visual Platform for Physical Computing with Mobile Tools for Project Documentation and Reflection
, Nils Ehrenberg
, David Cuartielles
This poster discusses work on the design of a visual-based programming language for physical computing and mobile tools for the learners to actively document and reflect on their projects. These are parts of a European project that is investigating how to generate, analyze, use and provide feedback from analytics derived from hands-on learning activities. Our aim is to raise a discussion about how learning analytics, intelligence, and the role of learners’ documenting their work can provide richer opportunities for supporting learning and teaching.
human factors and interface design